Contacto
TECNÓPOLIS
J.B. de la Salle 4341
Villa Martelli – C.P. (1603)
Buenos Aires, Argentina
info@animarmocap.com.ar
Tel: +5491157079444

MOCAP

MOCAP

MOCAP:

Installed in the vast area of Tecnópolis park (Buenos Aires, Argentina) ANIMAR is the studio with the largest Motion Capture system in Latin America. With state-of-the-art equipment and specialized technical staff for the operation of cameras, helmets and specific software for motion capture and acting for all kind of disciplines (actors, sports persons, dancers, etc.). All the generated material is then transferred to digital models, sets and characters used in film, TV, videogames, etc.
Set in a large 23m x 12m x 6m studio, our team has 72 cameras available to capture the performance of up to 12 actors simultaneouslyyand 6 helmets for facial gestures capture.

The largest

MoCap Studio in Latin America

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CAMERAS

20m
x8m
x5m

Studio

Face
Capture

The capture of body movements is just a part of the complex work we develop. Here is where face helmets get in play to add gestures, expressions, and spoken texts. Each of the six helmets worn by actors are mounted on their heads, allowing to capture every detail of their faces, as well as the rotation and direction of their heads. The level of detail of the capture of human beings will provide the digital models with a degree of perfection very difficult to achieve by other methods. And, as in captures of body movement, facial expressions can be previewed in real time on the workstations.

Body
Capture

Motion capture systems are techniques used to record the movements of actors and living animals and for the transfer of said recording to a digital model as computer images. This technique is used to reproduce the movements of one or more real subjects (or actors) into virtual characters. This movement is translated to a digital 3D model to be animated with the recorded movements. Motion capture systems have multiple uses, mainly in cinematography and videogames. They are also used in the world of sports and medical research.
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Characteristics and Equipment

Volume and number of cameras with dynamic layout as needed.
Infrastructure ready for 7-meters-high stunts.

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CAMERAS

ViconT160 Cameras (16Mpx)

20m
x8m
x5m

Capture Volume

23m
x12m
x6m

Studio

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VIRTUAL CAMERAS

with real-time preview

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Vicon Cara face capture systems

with real-time preview

Services

Preview in real time with videogames engine.
Face Capture with the Vicon Cara System.
Capture of virtual camera and props.
Cleaning of occlusions, labelling loss and gaps.
Animation Retargeting.
Capacity for capturing multiple actors simultaneously.
Remote Capture.
Building of stages and props for interaction with actors.
Fingers capture.
Workshops, courses and training for different institutions.

Trabajos realizados

Servicios

Remote
Capture

distance capture without the need of physical presence
ANIMAR offers a distance capture service, without the need for the client to be physically present. This service is ideal for simple projects with simple actions and few actors on stage. A script and a storyboard are the necessary tools to carry out this task without the need for the client to travel to our facilities.

End-to-end service for distance production

The services offered include:

This service is ideal for projects of a certain extent, with a number of sessions and actors, needed to minimize costs, sending a small production team from its original place to our facilities just a few days before and during the capture sessions. (The reduced team might include for example a director, an animation director, a general producer, etc.)
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Applications

Our services can cater for different sectors related to animation, among others.

Feature length films
Short films
Cinematics and movement galleries for videogames.
Virtual Reality
Advertising
Series
Augmented Reality
Institutional ads

Trabajos realizados

Industries

Entertainment
Health
Education
Culture
Video Games
Engineering
Defense
Justice

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